Wednesday, October 27, 2010

Horsey Horsey update

Here's a render of my main actor giving the thumbs up giving the motivational "point" saying (in his mind) "you can do it!" Feel like I'm behind, even though I'm on schedule. I've got this as my desktop to motivate me for the production pipeline of my Nursery Short: Horsey Horsey. I've completed the rigs for my characters and now will start with modeling my environment, hopefully if all goes according to plan I will start animating at the beginning of November!

Notes: Subsurface scattering is going far to crazy on the front hand... 
note to self remember to edit the SSS maps for epidermal, subdermal and depth weight.

Sunday, October 03, 2010

Demo Reel 2010

Here's my Demo Reel for 2010.

Friday, September 10, 2010

Run Cycle

My run cycle for the Eli Character. Glad I got time to redo, from what I did the first time around. First time I had an Ik Spine and found it limiting and made it much harder to control the rig. I created some FK controls for the lower back Lumbar area, and a chest control which made animating the twist a lot more controllable. FK love it :)

Thursday, September 02, 2010

Walk cycle

Eli experiences walking for the first time. Found some limitations with the setup, but that's great news, as now I know what to do for the next rig I make.